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Sony’s Shuhei Yoshida says Death Stranding feels like a quality Netflix series - brocksucken

Shuhei Yoshida, Sony Interactive Entertainment Ecumenical Studios president, shared his thoughts happening Death Stranding, the games manufacture in Asia, adjacent generation possibilities, and cloud gaming in an interview with Dengeki Online (via DualShockers).

Yoshida has played a bit bit of Death Stranding, about 10 hours to be approximate, but his experience implied that the game is the start of something big. 'It still feels similar it's only starting,' he said, 'Other masses were thither and would try the halt simultaneously, including theater director Kojima, who showed ME loads of slipway to economic consumption Sam's tools I didn't suppose of myself.' He seems to be referring to the strand system that connects Death Stranding players, and lets them leave ladders and bridges behind to help each other.

I would slip up on the side of assuming that 'simultaneously' just means a row of people playing the secret plan concurrently at Kojima Productions, and not that the Sony president's managed to spill the beans on online multiplayer features. Yoshida added that he was very affected with the story of Death Stranding. 'I'd compare the story to a actually symptomless done Netflix original serial publication. It feels like I reached only half of that series, and there are motionless many possibilities for what could bump close,' he explained.

He had been warned that the halting will make players 'definitely cry when reaching the instant half' of its storyline, echoing Norman Reedus' claim that the game will flummox people 'emotionally invested' in the world. It seems someone's cutting onions in the studio apartment, because Yoshida said he'd been warned by developers and debuggers alike.

In accession, he spoke roughly the games present at Yeddo Game Show that were developed by studios outside of Japanese Archipelago, and commended Genshin Impact away the Island company MiHoYo. Yoshida will sing the praises of PSVR at any chance, but in this interview he said that helium hopes that the next generation PS5 would encourage developers to create new ways to play. He was besides struck by the resourcefulness of All-day sucker Puncher Productions which has enabled Ghost of Tsushima to be compatible for the PS4 and PS5, and still look even as good.

Atomic number 3 a final government note, Yoshida said he feels that it will take some time before players are comfortable with cloud gambling. He referred to PS Now that lets players try a game through streaming it, and if they enjoy it, most players will then purchase the game digitally rather than continuing to use Postscript Now.

Death Stranding launches on November 8 for the PlayStation 4, and so for PC at a later escort. Watch Dengeki Online's interview with Shuhei Yoshida below.

Death Stranding

connected PlayStation 4

A brand new unfit from Hideo Kojima leading Geographical region Reedus.

Release Date:

22 January 2022

Visit game distance

Source: https://www.videogamer.com/news/sonys-shuhei-yoshida-says-death-stranding-feels-like-a-quality-netflix-series/

Posted by: brocksucken.blogspot.com

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